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Geylang Methodist School (Primary)

Cyber Wellness Programme

Find out how GMS(P) helps students become responsible digital learners, and access useful Cyber Wellness resources for parents and educators.

Last updated on 24 September 2026
Two student emcees stand on a school hall stage holding microphones, presenting in front of a projected slide that reads "Cyber Wellness: Be Safe, Be Kind, Be Smart Online!" with an illustration of a laptop. The school motto "To Grow in Friendship, Body and Mind" is displayed above the stage.

Two student emcees stand on a school hall stage holding microphones, presenting in front of a projected slide that reads "Cyber Wellness: Be Safe, Be Kind, Be Smart Online!" with an illustration of a laptop. The school motto "To Grow in Friendship, Body and Mind" is displayed above the stage.

Learning Cyber Wellness by doing

Be it at a kiosk or a skit presentation, students learn by doing at GMS(P)

Photo02: Two primary school boys interact with a tall interactive touchscreen kiosk labelled "Dangers in the Digital World", produced by the Cyber Security Agency of Singapore (CSA). One boy points at the screen while the other engages with the display.

Dangers in the Digital World Kiosk

Two primary school boys interact with a tall interactive touchscreen kiosk labelled "Dangers in the Digital World", produced by the Cyber Security Agency of Singapore (CSA). One boy points at the screen while the other engages with the display.

Photo04: Two student performers sit on the edge of a school stage, acting out a skit with a projected chat conversation behind them. The slide, titled "P5-9 Revision Gurus", depicts students discussing sharing exam answers online, illustrating the risks of academic dishonesty in digital spaces.

P5-9 Revision Gurus

Two student performers sit on the edge of a school stage, acting out a skit with a projected chat conversation behind them. The slide, titled "P5-9 Revision Gurus", depicts students discussing sharing exam answers online, illustrating the risks of academic dishonesty in digital spaces.

A group of primary school students queue up attentively at an interactive kiosk titled "Protect Your Digital Castle", facilitated by an adult volunteer in a yellow vest. The kiosk features a game-style interface on its screen.Enter a descriptive alt text.

A group of primary school students queue up attentively at an interactive kiosk titled "Protect Your Digital Castle", facilitated by an adult volunteer in a yellow vest. The kiosk features a game-style interface on its screen.

Two student presenters sit on stage in front of a projected slide titled "Can One Click Create Real-Life Consequences?", which reminds students that online actions are real and that messages do not disappear once sent.

Two student presenters sit on stage in front of a projected slide titled "Can One Click Create Real-Life Consequences?", which reminds students that online actions are real and that messages do not disappear once sent.